I've added "game.exe has crashed" and "Missiya" that were made for LudumDare 51 and 52.
Still I have to add download links...
I always wanted to learn how to program games for the C64, so here's my first attempt to do it.
Text mode BoulderDash-like game with incomplete level :|
Text mode BoulderDash-like game with incomplete level :|
The x86 architecture is awesome. If you get an IRQ from the keyboard, you have to acknowledge it to PIC1.
But if you get an IRQ from the mouse, you have to acknowledge it to PIC1 and PIC2.
And in both situations, you are reading the data from the same I/O.
It's just a test to check if everything works correctly~
Be me, adding support for new/delete operators in operating system. Works.
Adding iterators and reimplementing array container using templates. Poof, kernel stopped booting.
Why~!?
Adding iterators and reimplementing array container using templates. Poof, kernel stopped booting.
Why~!?
I like low level programming and old computers. So, I am writing operating system for x86 (486) in C++.
I have support for (relatively) many things now, so it is probably good time to boot it on a real PC and check what will not work there.
I have support for (relatively) many things now, so it is probably good time to boot it on a real PC and check what will not work there.
Creating game in 1 week, especially when you have a job is kinda difficult task.
Miedzianie is an RTS game created for MiedzJam and is based on old game "Polanie" -> https://en.wikipedia.org/wiki/Polanie_(video_game)
Miedzianie is an RTS game created for MiedzJam and is based on old game "Polanie" -> https://en.wikipedia.org/wiki/Polanie_(video_game)